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WOW 7.2 Artifact Power Changes: Narrow Gap in AP Earning

Recently, WOW Artifact Power has been a hot topic among the community and the development team. Honestly, Blizzard is not at all happy with how Artifact Power works in 7.1.5. And they will focus on fixing the mistake of flat cost scaling at the end of the progression, and reducing the AP awarded by repeated runs. 

 

wow power leveling

 

The initial purposes of Artifact Powerleveling

 

WOW Arifact Power was intended to change the situation where leveling up characters at max level is entirely item-driven, give players another choice and elements for character customization, and serve as desired and consistent reward from all types if content. 

 

Set hard caps or diminish returns in 7.2 Artifact Power leveling

 

In hard caps, Blizzard has rich experience gained from Valor Points and Conquest Points. Once hard caps are set, players can hardly catch other players up if they fail in the first week. 

 

To avoid the disadvantage, Blizzard settled on an open-ended system of diminishing returns. Hard caps were replaced by the limiting mechanism, like different playstyles and different levels of time investment.

But the gap could not grow too large when this system was put into use.

1. The cost of ranks in the 20-point final trait remained relatively flat. The starters can spend twice as much time gathering AP as a veteran, and have roughly twice as many ranks as the veteran. Besides, the health and damage between a hardcore raider and a starter are also enlarged. 

2. Repeatable sources of Artifact Power (like Mythic Keystone dungeons) dominated time-limited sources such as Emissary caches and raid bosses.

 

Artifact Power changes in WOW 7.2

“A common suggestion is to simply reduce the amount of Artifact Power required to fully unlock the artifact in 7.2.” This cannot solve the problem in essence. Some aggressive players will still finish their Artifacts to be ready for new content. What’s worse, Blizzard has to tune around that completed power level, which is unfair for other players.

 

At this point, the development team will focus on fixing the mistake of flat cost scaling at the end of the progression, and also strengthening Artifact Knowledge as a core pacing and catch-up mechanism. For example, someone who earns twice as much AP as another player would have artifact that’s only ~1.5% stronger. These changes will go live on PTR soon. 

 

Besides, in 7.2, they will add a significant amount of AP to the weekly Mythic Keystone cache, while somewhat reducing the AP awarded by repeated runs.

 

In short, WOW 7.2 will aim to narrow down the gap between AP earning. It sounds amazing, right? WOW 7.2 is approaching, and Cheapowerleveling has stocked up enough cheap wow gold  for all players! If you need, feel free to place order, and we will deliver gold to you in 10 minutes. 

 

We know that every one want to buy high quality products or services with less money, so we always trying our best to make our price to be the most competitive in the market. All the wow powerleveling for sale is much cheaper than any other sites on the internet. Buying wow power leveling from us will definitely save you a lot!

 

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